The Rodge emailed the Paca packets out last night. Got me excited!
After some discussion with folks I thought I would go out and make a list of what generated fortitude at Paca (that normally does not).
Here are the Rule additions in play;
The following unit generates two positive Fortitude points:
Giants (any kind)
Only when standing. A Fallen Giant temporarily generates 0 Fortitude
**every army can take DoW Giants per the special rules
The following units generate one positive Fortitude point:
Army General
Battle Standard Bearer
Any unit containing a Standard
Any core unit containing a champion, but only if that unit does not have access to a Standard
Any Monster that does not have a ward save or regeneration
(including Monsters being ridden by some prick
Also worth note
The following units generate one negative Fortitude point:
Cannons
Special Characters
The following units generate two negative Fortitude points:
Ironblasters, Skull Cannons, Steam Tanks
Epidimius, Throgg, Tetto’eko, and Morathi
So - lets look at each army and see where it ends up...
*I think this is a complete list but if I screwed up plz holler
**Also, lords only count as bonus fort if not the general (obvious but someone would call me out on it)
Beasts
==========
Cygor
Ghorgon
Giant
Jabberslythe
Brets
==========
Lord on Hyppogryph if not taking blessing
Chaos Dwarves
==========
Sorc Lord on a Great Taurus / Bale Taurus / Lammasu
Chaos Siege Giant
Dark Elves
==========
Dragon Rider (lord or mage lord)
Manticore Rider
Hydra
Kharibdyss
High Beastmaster
Demons
==========
no bonus
Dwarves
==========
no bonus
Empire
==========
Griffon Rider
High Elves
==========
Dragon Rider (Lord or mage lord)
Griffon Rider
Dragon Mage
Lizards
==========
Skink Skirmishers
Carnosaur Rider
Steg Rider
Bastiladon
Steg / Ancient Steg
Troglodong
O&G
==========
Wyvern Rider (Lord or mage lord)
Arachnarok Rider
Arachnarok
Giants
Ogres
==========
Hunter on a Stonehorn
Giant
Stonehorn
Thundertusk
Skaven
==========
Slaves
Nightrunners
Tomb Kings
==========
Warsphinx Rider (King or Prince)
Warshpinx
Necrolith Colossus
Hierotitan
Necrosphinx
VC
==========
Lord on Abyssal Terror / Zombie Dragon
Master Necro on Abyssal Terror
Crypt Ghouls
Dire Wolves
WoC
==========
Dragon Rider (Lord or Sorc Lord)
Manitcore Rider (Lord or Sorc Lord)
Chimera (no regen)
Shaggoth
Chaos Giant
Slaughterbrute
Wood Elves
==========
Lord on a Dragon
Dryads
Lizards come out as reaping the most benefit followed by WoC and then Tomb Kings. Excited to see how / if anyone makes changes from this.
Not gonna lie, it doesn't make me sad to see Dwarves / Demons getting no boosts. Not really a fan of either army. *BOOSH*
I'm not changing the list I intended to build but my list increases in Fortitude points by 3-4.
It's nice to be excited about Warhammer.
Thanx fellas.
Domus
3 comments:
where were these rules 2 years ago when I brought a Carno and EOTG?
Delving further into Lizards, one of my favorite sources of Fortitude take a hit, the MSU skink cohort. I will either need to add a single Krox or up the unit size to 16.
another possibility however are skink skirmishers with a patrol leader. Would have to up the unit size to 13 but they would be highly useful.
Already planning on double Basti, and a couple 13man skirmish units!
Maybe a Carno, if I can get it painted, if not maybe double Slann!
Double slann is Badass and Fun! (*at least it was in the old book!)
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